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Securing your experience...
Securing your experience...
Ensure the game only runs or connects when the device passes integrity checks, blocking compromised devices from joining matches.
Competitive games face constant cheating attacks. Rooted/jailbroken devices running emulators, injected code, or third-party mods destroy the integrity of competitive play and drive players away.
Traditional client-side anti-cheat is easily bypassed. Server-side detection is reactive. What you need is preventative: block access before they even connect to matchmaking.
Our attestation platform acts as an access gate before matchmaking. The game client requests an attestation challenge, and the device must prove its integrity in real-time. Failed attestations are blocked immediately; passed ones are granted a token valid for the match duration.
Rules are tight: strong boot state, device locked, app package signature match, OS floor, and attestation freshness. Failure is fast and clear: 'device not trusted, uninstall mods and try again.'
Player opens game → client requests attestation challenge → device attests to boot state, app package, lock status → if pass, device granted match token → if fail, clear rejection and guidance to uninstall cheating tools.
Device must have strong boot state (no tampering, secure boot active)
Device must be locked (no jailbreak/root detection)
Game app package signature must match official signing key
OS version must be on or above minimum floor
Attestation must be fresh (ideally repeated before each match)
Rate limiting to prevent token reuse or replay attacks
Anti-cheat is existential for competitive gaming. A single undetected cheater ruins the experience for 9+ players. Attestation-based gating is transparent to legitimate players and impenetrable to cheaters.
Attestation happens before the player joins the queue. Fast failure means they know immediately if their device is blocked, not after 5 minutes of waiting.
Detects rooted/jailbroken devices, emulators, and tampered secure boot. No signed attestation = no match access.
Confirms the game app running is signed by the official key. Modified or side-loaded APKs are rejected.
Failed attestations are rejected in <1 second with a clear message. No server roundtrips, no ambiguity.